Joe Hocking

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By Joe Hocking
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In  Unity in Action, Third Edition , you will learn how to:     Create characters that run, jump, and bump into things     Build 3D first-person shooters and third-person action games     Construct 2D card games and side-scrolling platformers     Script enemies with AI     Improve game graphics by importing models and images     Design an intuitive user interface for your games     Play music and spatially-aware sound effects     Connect your games to the internet for online play     Deploy your games to desktop, mobile, and the web
AuthorJoe Hocking BindingPaperback
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